Ok, here’s the final chart of 92 responses and their 29 comments:
Bar chart: https://files.me.com/horacebury/xoot8i
Vote details: https://files.me.com/horacebury/lx3omn
Comments:
- an app viewer for device so code wouldnt need to be uploaded for testing on device
-
- There’s no need for XML support. There exists lua XML file that help you do that.
- Fix Android speed issue
- Fix Android physics issue
- Elastic Collision Threshold Setting in Box2D
- Mybe other platforms like: Bada and Symbian,
and Browser plug-in ?
in-app ads
- RIM/Blackberry
- iAds! If it were available now, we won’t be talking anymore about Bubble Ball’s popularity, we’d be talking about it’s profits!
- Keep up the great work - really enjoy using Corona!
- * video display objects -play video clips within (clipped portion of) corona rendering winddow rather than native
* ability to separate graphics from physics (eg physical objects with no display item)
* stable (buffered) audio engine (Event.SAMPLE_DATA in AS3)
* bitmap/color fills
* eval() - (string to variable etc)
* #include (for compile time include, not realtime)
- iAds!
- I’d give up everything else for Native Code Access as it would allow nearly everything else.
If I couldn’t have Native Code Access, I would add backgrounding, specifically for GPS. My Epic Biking app would be much better with that support.
- iAds - Apples version
- Speech synthesis A.S.A.P., voice recognition in future. Why? I believe that games for these small devices shouldn’t be copies of screen based games only, but also more rich applications, moving games more to physical space. It’s happening with GPS, compass, gyroscopes etc… It would be fun to run in streets and to have audio interfaces.
Sound playback speed control.
12. Good list, I think OAuth support would be easy if you just had Async HTTP. Game Center, Bluetooth, IAP, Push Notifications, Native UI? would be fairly easy to integrate myself w/ native access.
13. Class Instances of some type as an API? I think spawning objects and the use of tables and inheritance is the the hardest thing for most code illiterate to comprehend, especially those coming from GS. interruptible timers and transitions.
14. OpenFeint on Android
15. 3d support
16. I know I’ve already rated it highly, but more opportunities to earn $ (i.e. a build for MacOS and the new Mac app store) is very compelling to me.
17. Windows dev environment, then my friend can use it and I can rope him into doing some coding 
18. Photoshop Corona exporter
Audio effects & filters
Officially supported and specifically targeted Corona dev environment
Be able to tell the current device capabilities ie. Screen size
19. Please, please, PLEASE: allow me to render on secondary display. I’m working on apps for class room use, and this is a MUST HAVE feature for that segment.
20. A legitimate twitter library.
Sprite autoscaling
Curved surface physics objects
21. SSL - Needed!
22. Blend modes on images (multiplicative, additive, subtractive, etc)
23. I like the makeItFly() function 
24. Some sort of multitasking solution for iOS. At least to where the app doesn’t reset itself.
More in-depth font support. Some fonts that work in iOS do not appear to display in Android.
25. Access native code and native controls
26. Event/Timer management.
27. Multiplayer support for GameCenter, not just achievements and leaderboards. Openfeint multiplayer
28. Thanks for initiative (f2cx)
29. Access to oher APIs calls like phone usage etc
Matt. [import]uid: 8271 topic_id: 4142 reply_id: 16745[/import]