Hi, i’m trying to understand the composer but there is a thing that i dont understand.
In my case i have a scene with rules on a table (actually my main.lua).
The table (gridGame) is on separated files (level 01, level 02, level03).
The rules is on a variable that i name Gridgame . It could be level01 or level05 because each level is a gridGame.
How do you do to affect the rules to the correct level ?
Level is just the description of the level or level contain the description and the rules ?
What it help me is just a short example of a basic game with the structure of each files with the composer…but it´s hard to find…