What's Most Important for Lime version 4?

I think it’ll be somewhere in the range of $25-$40 USD.

Jay [import]uid: 9440 topic_id: 33825 reply_id: 136863[/import]

I was in talks with Graham to create a second platform tutorial to be focused around Lime. Would you still be accepting third-party documentation around Lime’s use and functionality? [import]uid: 135394 topic_id: 33825 reply_id: 136761[/import]

Sorry for the delay in replying – Christmas and stuff, you know. :slight_smile:

Existing customers will be able to upgrade free or at a greatly-reduced price – not sure yet.

Graham did give me the existing customer database so as soon as there’s something to tell you, I’ll be doing that, for sure. :slight_smile: If you sign up on the Outlaw Game Tools site you’ll get info on Lime as well as the other tools we put out.

I will be accepting 3rd-party tutorials but I’d say you should probably wait a bit until I figure out how this will all shake out. I’m trying to get a couple other projects out the door and then will be turning my attention to Lime.

Thanks.

Jay
[import]uid: 9440 topic_id: 33825 reply_id: 136779[/import]

You might also want to look into the current memory leaks in Lime:
http://developer.coronalabs.com/forum/2012/04/16/memory-leak

I would love to see Lime up and running again. [import]uid: 129287 topic_id: 33825 reply_id: 137178[/import]

Now that you are taking over lime what do you expect the pricing range to be about. [import]uid: 76607 topic_id: 33825 reply_id: 136843[/import]

I think it’ll be somewhere in the range of $25-$40 USD.

Jay [import]uid: 9440 topic_id: 33825 reply_id: 136863[/import]

You might also want to look into the current memory leaks in Lime:
http://developer.coronalabs.com/forum/2012/04/16/memory-leak

I would love to see Lime up and running again. [import]uid: 129287 topic_id: 33825 reply_id: 137178[/import]