widget.newPickerWheel

Update:

Stephen, this issue has been fixed in daily build 947.
Thanks! [import]uid: 84637 topic_id: 24282 reply_id: 130181[/import]

Super! It works! Thanks for the fix :slight_smile: [import]uid: 9422 topic_id: 24282 reply_id: 130185[/import]

Update:

Stephen, this issue has been fixed in daily build 947.
Thanks! [import]uid: 84637 topic_id: 24282 reply_id: 130181[/import]

Super! It works! Thanks for the fix :slight_smile: [import]uid: 9422 topic_id: 24282 reply_id: 130185[/import]

Is there any way to add a listener event to the newPickerWheel? I would like to perform a fuction after each of the spinners wheels are used. [import]uid: 4527 topic_id: 24282 reply_id: 130865[/import]

Is there any way to add a listener event to the newPickerWheel? I would like to perform a fuction after each of the spinners wheels are used. [import]uid: 4527 topic_id: 24282 reply_id: 130865[/import]

The only event available seems to be touch, anyone else able to get events on each picker wheel? [import]uid: 4527 topic_id: 24282 reply_id: 131847[/import]

@webmail- nope, I too have been trying to get an event listener on my widget and it has been trial and error. It seems no one has done it before. [import]uid: 69302 topic_id: 24282 reply_id: 131850[/import]

I think there would be two potential issues: How would you know when you user has selected the right item? The speed at which the reel stops? A delay after press? What if they move it, then change their mind after a second or two? …hmm maybe these are flavors of the same problem…

Maybe just add a button somewhere to confirm selection?

…that or a runtime listener that waits a speficic amount of time from the ‘ended’ phase of the touch on the picker wheel… which could lead into the second issue i outlined.

[import]uid: 135765 topic_id: 24282 reply_id: 131853[/import]

I guess I will probably implement a button to confirm selection is complete on the picker and the other controls on the screen. I was hoping to have an active selection process that would query for results as each of the controls are touched.

Thanks for the responses. [import]uid: 4527 topic_id: 24282 reply_id: 131871[/import]

The only event available seems to be touch, anyone else able to get events on each picker wheel? [import]uid: 4527 topic_id: 24282 reply_id: 131847[/import]

@webmail- nope, I too have been trying to get an event listener on my widget and it has been trial and error. It seems no one has done it before. [import]uid: 69302 topic_id: 24282 reply_id: 131850[/import]

I think there would be two potential issues: How would you know when you user has selected the right item? The speed at which the reel stops? A delay after press? What if they move it, then change their mind after a second or two? …hmm maybe these are flavors of the same problem…

Maybe just add a button somewhere to confirm selection?

…that or a runtime listener that waits a speficic amount of time from the ‘ended’ phase of the touch on the picker wheel… which could lead into the second issue i outlined.

[import]uid: 135765 topic_id: 24282 reply_id: 131853[/import]

I guess I will probably implement a button to confirm selection is complete on the picker and the other controls on the screen. I was hoping to have an active selection process that would query for results as each of the controls are touched.

Thanks for the responses. [import]uid: 4527 topic_id: 24282 reply_id: 131871[/import]

Is there a way to spin the wheel columns on event, like pressing a button or shaking my device? thank you. [import]uid: 139893 topic_id: 24282 reply_id: 132813[/import]

Is there a way to spin the wheel columns on event, like pressing a button or shaking my device? thank you. [import]uid: 139893 topic_id: 24282 reply_id: 132813[/import]