WOW! Steps to set a simple leaderboard in Google Play Services console!

LOL, THANKS I will try to start the process as soon as possible so it will be vivid in your mind (if I had went thru that horror, I will never forgotten it :slight_smile:

@IKinx: WOW, superb share!  Even better your app seems to show GC login on my iphone 5 (ios 7+) which with the code I am using would always tells that the user is not log in but it won’t show me the login menu. I will try your code and see. Thank you for sharing this. Especially since it seems to work both on Android/iphone!

I quickly checked out your game (and I will leave a review both on amazon and ios…sorry no pure android device) and I am amazed how beautiful it is! Not sure if you are open the suggestions here some. I hope it is ok :slight_smile:

1- You really need to choose the first screenshot carefully. The menu screen is never a good choice since it is not telling anything. On the iphone, that’s the only chance you have to impress. You have a good looking app and you should show it. I will suggest a screenshot with the obstacles showing like when you actually run the game. Also make the screenshot lighter. I know that the theme is a dark cave but for screenshots I think you need to people to see what is going on. I would also explain (banners) what the game is about or its main points. Simply having a normal screenshots does not help sell the game. Menu or about screenshots are not the way to go.

2- I will suggest to bring the main character to the center of the screen (or better maybe a little out center to the left) Currently it is really hard to play the game since your hand hides the hero most of the time. So having the hero totally on the left of the screen is not ideal to me.

3- I will make the game over menu box (and buttons) MUCH bigger. I had hard time clicking on play again button because it is so small on the iphone 5.

4- I do not know how you feel about re-skin but I will STRONGLY suggest you make a re-skin with “flappy bird” type gameplay. Please note, I am not saying to make a bird game but use the same beautiful graphics but make the gameplay the same a flappy bird (so the little guy jump up when you tap and had to go between obstacles…almost of what you have already) Why make a remake?

a- Because of the craziness over Flappy Bird, you probably going to get more DL and more exposure.

b- Your version will be the best looking flappy bird type out there. Just look around and you will see what I mean :slight_smile:

PLEASE take these suggestions with a big grain of salt and THANK YOU for you nice code share. I appreciate it!

Mo

Hello, 

I am having difficulty in getting the SHA1 fingerprint of the certificate. I am following instructions on (https://developers.google.com/games/services/console/enabling) but I am still not being able to get the “c” part (in the link) done i.e, to get the release certificate fingerprint and to get the debug certificate fingerprint. 

Thanks

Are you on a Mac or PC? Do you have the ADT Kit installed on your computer?

I’m using a Mac… And I haven’t installed the ADT kit yet.

Ok. Suggest installing ADT as it gives you the Debug SHA in a Prefs screen. 

Did you try the Keytool and have trouble with it? Please review this Corona doc which I found quite useful : 

http://docs.coronalabs.com/guide/distribution/androidBuild/index.html

Yes, i tried the keytool but I wasn’t able to SHA1 fingerprint of the certificate… I tried entering the commands suggested by (https://developers.google.com/games/services/console/enabling) in the terminal but I am not getting it.

some more insight here : http://developer.android.com/tools/publishing/app-signing.html

Basically here is what I did 

Using finder I created a folder called Keystore at the root of my user folder. 

Go to Terminal . it will read something like : MachineName-MacBook-Air:~ username$ 

type “cd Keystore” (without the " "). You should now be seeing something like MachineName-MacBook-Air:Keystore username$ 

There first run the following to create Keystore : 

keytool -genkey -v -keystore yourappname.keystore -alias yourappname -keyalg RSA -validity 999999

Make sure to copy this line to Textedit first and edit it there to fix yourappname.keystore and yourappname

Once ready take your edited command and paste it into your terminal 

You will be prompted with your Mac user password and then a series of questions. Go through these and your keystore will be ready. 

Next step is to generate the SHA1 from it. Let me know when you complete the above steps and I’ll write more. Hope this helps.

I managed to generate the keystone already but I couldn’t do the stuff after this. 

Great! So then all you have to do is to run the following while your terminal is still inside the Keystore folder : 

keytool -exportcert -alias yourappname -keystore yourappname.keystore -list -v

keytool error: java.lang.Exception: Alias <MyApp> does not exist

 

I got this error while trying 

I got it solved already! 

By using the following method -

Open the terminal, cd into the directory where your keystore is, and use the command:

keytool -list -v -keystore mykeystore.keystore

And it shall show the SHA1 fingerprint.

Thanks!