After migrating the entire application from version 1.0 to version 2.0 graphics graphics appeared a huge number of inconsistencies :
The image to use as launch image does not match , the same image using the application once loaded into memory . Or is it more to the right , or is scaled in width . Images are exactly the same, but obviously the iOS handles one way and another Corona SDK . I still could not solve this.
SetFillColor The API does not work as before : the fourth value driving the transparency of the image , but if I had 0 ( zero ) image was active. It did not look but you could assign a function and use it as a button. Now you can not: When set to 0 (zero ) does not exist . Needless to say that now the color value is represented between 0 and 1 , and prior between 0 and 255. O is to know the actual color and check with an editing application graphics ( Illustrator, Photoshop, etc. ) must make an calculation . Very impractical.
All typography switched places on the screen. You have to do some touch coordinates to accommodate this.