1.9 - not working on device !

Hello,

I installed 1.9 yesterday. All is working fine but I’m only having “black screen” on device.

(Corona simulator & XCode simulator run without any problem)

Same code on Glider 1.7.2 is working fine.

I tried with only a simple line of code >

local txt = display.newText(“Hello World!”, 200, 200, native.systemFont, 16)

Simulators worked, but not the iPad.

Any idea ?

thx for your help 

Hello Thierry,

When you want to test on the device you must click the build button (the hammer next to debug). You can then deploy on the device as you normally do. What this does is removes the “require ciderdebugger” headers and lua files from your project.

in 1.9 your files are copied to a separate directory and then this build folder is passed to the simulator. All automated changes (ie requiring the debugger, applying project manager steps, etc) are all handled in the build folder and your real source files are not touched. This is to prevent various file locking issues we were having before and for an added layer of security to ensure your real files do not get corrupted. 

Regards,

M.Y. Developers

Hey !

thx for your answer. It’s working !

I usually build the app from the “run trigger” instead of a “build trigger” … My fault.

thx 

++L

Hello Thierry3,

You’re welcome! We are glad it works now. 

Regards,

M.Y. Developers

Hello Thierry,

When you want to test on the device you must click the build button (the hammer next to debug). You can then deploy on the device as you normally do. What this does is removes the “require ciderdebugger” headers and lua files from your project.

in 1.9 your files are copied to a separate directory and then this build folder is passed to the simulator. All automated changes (ie requiring the debugger, applying project manager steps, etc) are all handled in the build folder and your real source files are not touched. This is to prevent various file locking issues we were having before and for an added layer of security to ensure your real files do not get corrupted. 

Regards,

M.Y. Developers

Hey !

thx for your answer. It’s working !

I usually build the app from the “run trigger” instead of a “build trigger” … My fault.

thx 

++L

Hello Thierry3,

You’re welcome! We are glad it works now. 

Regards,

M.Y. Developers