$10 eCPM GUARANTEED. Meet RevMob!

Thank you very much, you are doing a great job!

Revmob is wonderful :slight_smile: [import]uid: 127704 topic_id: 25797 reply_id: 114134[/import]

@lamargodev0, @guischv,

I`m getting this exactly same problem with the latest RevMobSDK. :frowning:

Do you mind telling me HOW to solve this error about [lua]WARNING: Failed to find image(revmob-assets/fullscreen/English.jpg)
Runtime error
…/Test840-new Add/IOS - iPad - Inneractive/revmob.lua:171: attempt to index field ā€˜localizedImage’ (a nil value)[/lua]
Thank you in advance!

Cheers,
Rodrigo.

## EDIT: SOLVED! Sorry guys, I got it. [import]uid: 89165 topic_id: 25797 reply_id: 114303[/import]

Any word on the NullPointerException fix that occurs with Android devices when no ad is available? [import]uid: 92621 topic_id: 25797 reply_id: 114363[/import]

Any word on the NullPointerException fix that occurs with Android devices when no ad is available? [import]uid: 92621 topic_id: 25797 reply_id: 114364[/import]

@poon – this issue doesn’t happen anymore, unless when you pause your apps at http://revmob.com. Did you pause your apps? If so, unpausing should fix the bug. Sadly this issue is related with a Corona bug. [import]uid: 137117 topic_id: 25797 reply_id: 114366[/import]

Great stuff you guys are doing over there…can’t wait for the banner’s to be released for Corona.

I am still having an issue with the fullscreen ads however, not sure if it’s just me or not but I am using the latest SDK (1.2.0) and after clicking a fullscreen ad once it does not work properly after that.

I am also seeing slightly different results between Android and iOS: On iOS after clicking an ad I am unable to click anything on the ad again until I completely quit out of my app. On Android, however, after clicking an ad I can click the ā€œOKā€ button but cannot ā€œXā€ out of the ad until I completely quit out of my app.

Any help would be great, can’t wait to start using these fullscreen ads in place of the popups.

Thanks!

-Clark [import]uid: 5786 topic_id: 25797 reply_id: 114401[/import]

@bonesmalone,

I am still having an issue with the fullscreen ads however, not sure if it's just me or not but I am using the latest SDK (1.2.0) and after clicking a fullscreen ad once it does not work properly after that.

+1

Im seeing this "problem" too. Looks like that the fullscreen get unresponsive after multi-tasking. When the app is "opened again - multi-task", so the RevMob FullScreen Ads is displayed "again" and there is the problem where it (the fullscreen ads) does apear to not "go away" even more even clicking on its **X** @guischv, my friend, I hope you get to understand what were talking about. If not, just tell and I`ll reformulate.
Thanks in advance,
Cheers,
Rodrigo. [import]uid: 89165 topic_id: 25797 reply_id: 114411[/import]

Hey guys,

I had the same problem with suspension and resume as you do.
I’m returning a reference to the ad from showFullscreen function. This allows me to manually call back() method when application is suspending.
Please keep in mind however, that this reference will stay ā€œnot nilā€ once ad is removed. You have to nil it on your own.
[import]uid: 109453 topic_id: 25797 reply_id: 114413[/import]

I don’t have this problems with 1.1.3, might be a 1.2 issue? [import]uid: 90610 topic_id: 25797 reply_id: 114414[/import]

I’m using 1.1.0rc
I’ve got plenty of other things on my mind [and work plan] to follow all of the small updates :confused: [import]uid: 109453 topic_id: 25797 reply_id: 114415[/import]

Hi Developers,

We just released a new version of Corona SDK.

Following krystian6 suggestion we added a listener to system resume that releases Fullscreen ad. It probably solve bonesmalone133 and RSCdev problems. Can you guys test this fix ?

A problem noticed by us, but is not fixed in this release (1.2.1): When two Fullscreens, or a Fullscreen and a Popup are called in a short time interval the App could crash. So avoid consecutives calls to RevMob.showFullscreen().

Thanks. [import]uid: 137117 topic_id: 25797 reply_id: 114515[/import]

@guischv,

Thanks!

I`ll check it out later tonight and report here.
Cheers,
Rodrigo. [import]uid: 89165 topic_id: 25797 reply_id: 114520[/import]

@guischv - Looks like 1.2.1 and fullscreens are working just as expected for me!

Thanks!! [import]uid: 5786 topic_id: 25797 reply_id: 114536[/import]

@guischv, devs,

I`ve implemented the latest RevMob SDK (1.2.1) and now am getting the print statement (Corona Simulator) of Ad not received. Until yesterday I was getting the RevMob Ads ā€œdisplayedā€ even when in test phase in the simulator.

Does the latest SDK has something to do with it or is it only a ā€œcommonā€ thing?

BTW I`ve not tested into a real device as yet so maybe this message printed has not to worry about.

Any input/clarification would be appreciate as well.

**EDIT: Even not being able to see the RevMobs Ads displayed into the Corona Simulator (as it says: [code]Ad not received.[/code] ) after installing the app on real iDevice the Ads got showed as usual.** [code]FYI: RevMobs SDK 1.2.1[/code]
Thanks,
Rodrigo. [import]uid: 89165 topic_id: 25797 reply_id: 114555[/import]

@RSCdev - I forgot to mention that in my post but I got the same results as you in the simulator (Ad not received message), but all works good on the actual device. Tested on both Android and iOS.

[import]uid: 5786 topic_id: 25797 reply_id: 114598[/import]

Devs using RevMob on Android, can you please post your stats.

The problem is the INSTALL RATE (IR) (its bellow 0.60%):

Day Impressions Clicks Installs IR CTR eCPM Revenue
2012-07-07 540 103 0 0.00% 19.07% $0.00 $0.00
2012-07-06 624 141 1 0.71% 22.60% $0.35 $0.22
2012-07-05 574 117 1 0.85% 20.38% $1.95 $1.12
2012-07-04 621 106 1 0.94% 17.07% $1.80 $1.12
2012-07-03 585 116 1 0.86% 19.83% $1.91 $1.12
2012-07-02 635 121 0 0.00% 19.06% $0.00 $0.00
2012-07-01 589 103 1 0.97% 17.49% $1.75 $1.03
2012-06-30 665 119 0 0.00% 17.89% $0.00 $0.00

Is this ā€œnormalā€ IR ?

Regads,
Damir. [import]uid: 108334 topic_id: 25797 reply_id: 114613[/import]

@ubj3D
I was wondering if your game is for example bloody warfare between soccer and football players :stuck_out_tongue: and the ad game is farming game with graphics for kids then most people would not be interested in installing it due to large difference in target audience ?

@Gui
We have no option to differentiate what should be on the other side of the link. This is completely advertiser side driven. Also cycling rate between different game ā€œon the other side of the linkā€ is low, so to get more download we need to get more and more fresh users. Am I right ?

@Everyone,
Would be nice to post just summary data from dashboard, it would be easier to compare and read it.

Tom [import]uid: 111283 topic_id: 25797 reply_id: 114614[/import]

@ubj3d

The following is the RevMob stat for my one app in Google play:

Day Impressions Clicks Installs IR CTR eCPM Revenue
2012-07-07 2,098 592 11 1.86% 28.22% $4.71 $9.88
2012-07-06 1,684 383 5 1.31% 22.74% $2.39 $4.02
2012-07-05 1,647 362 4 1.10% 21.98% $1.54 $2.54
2012-07-04 1,779 420 6 1.43% 23.61% $3.40 $6.05
2012-07-03 1,492 351 5 1.42% 23.53% $2.24 $3.34
2012-07-02 1,602 420 6 1.43% 26.22% $2.78 $4.46
2012-07-01 1,737 362 12 3.31% 20.84% $5.86 $10.18
2012-06-30 2,064 432 7 1.62% 20.93% $2.27 $4.68
2012-06-29 1,672 316 5 1.58% 18.90% $3.35 $5.60
2012-06-28 1,806 326 8 2.45% 18.05% $4.23 $7.64
2012-06-27 1,760 349 3 0.86% 19.83% $1.18 $2.08
2012-06-26 1,655 306 4 1.31% 18.49% $2.19 $3.63
2012-06-25 1,710 363 3 0.83% 21.23% $1.33 $2.28
2012-06-24 2,109 411 5 1.22% 19.49% $1.93 $4.08
2012-06-23 2,210 433 7 1.62% 19.59% $2.73 $6.03
2012-06-22 1,599 271 7 2.58% 16.95% $3.68 $5.88
2012-06-21 1,243 160 2 1.25% 12.87% $0.35 $0.44
2012-06-20 1,133 171 4 2.34% 15.09% $1.60 $1.81
2012-06-19 1,286 181 5 2.76% 14.07% $4.12 $5.30
2012-06-18 1,068 190 3 1.58% 17.79% $2.55 $2.72
2012-06-17 1,163 178 5 2.81% 15.31% $3.86 $4.49
2012-06-16 1,134 175 8 4.57% 15.43% $8.25 $9.35 [import]uid: 42593 topic_id: 25797 reply_id: 114619[/import]

@jinwchen

Thank you for your stats.
Your IR (install rate) is much higher than mine.
Would be interesting to know why is that.

Regards,
Damir.

[import]uid: 108334 topic_id: 25797 reply_id: 114640[/import]

@jinwchen

great numbers what is the name of your app? [import]uid: 75779 topic_id: 25797 reply_id: 114687[/import]