$10 eCPM GUARANTEED. Meet RevMob!

@rune7 – we will be implementing an optional minimum CPI filter for you guys. This will be done server-side so feel free to ship our SDK asap! Thanks for the great suggestion and feedback [import]uid: 137117 topic_id: 25797 reply_id: 121367[/import]

@gui It is not enough to have the minimum CPI filter server-side. The SDK itself needs to tell us when it doesn’t have an ad rather than just not showing/doing anything, so we can do something else. (A button that doesn’t do anything is a violation of Apple’s policies) perhaps each of the “showFullscreen”, “showBanner”, etc. functions could return true or false for whether an ad is available. Then we can do something else when an ad isn’t available (like show an AdMob ad or something). [import]uid: 36054 topic_id: 25797 reply_id: 121369[/import]

No idea why it double posted for me =P [import]uid: 36054 topic_id: 25797 reply_id: 121370[/import]

@Puzzle Runner – that’s already available for all ad units except for the AdLink (being developed). Just look for the Listeners in the SDK! Thanks [import]uid: 137117 topic_id: 25797 reply_id: 121371[/import]

Hi guischv, thanks for your prompt reply.

The sdk sample for corona and the online docs on your site didn’t show that there is anything I can do with the event other than the event.type, which I assume is not what I’m looking for. Can someone from your team post a short example how to use the event exactly?
This means I’ll get in the response an indication that no active campaign ad is available, so I can hide the incoming ad and show something else instead, right?
If so, that may be workable for the time being - I’ll try it tomorrow.

Thanks. [import]uid: 118978 topic_id: 25797 reply_id: 121374[/import]

Hi, I’ve installed RevMob v3.2.0 and now I’m not getting any ad from RevMob on either iOs or android device. I’m getting print errors that - ad not received and also Install not received (connected to www via wifi)
I want to launch my game with revmob, but it must be stable!

Please advise.
Thanks. [import]uid: 118978 topic_id: 25797 reply_id: 121996[/import]

This isn’t good :frowning: I’m currently waiting on Approval from Apple with the non-asynchrous ad-loading in there (I uploaded it last week before the 3.2.0 SDK update) and with this drop in revenue/no revenue problem, I’m feeling a little uneasy! [import]uid: 87794 topic_id: 25797 reply_id: 122000[/import]

@rune7 – you probably installed too many apps in the same device! if that was the case, please wait a few more days and everything will be back. thanks!

@digitaloranges – revenue is already picking up again! thanks! [import]uid: 137117 topic_id: 25797 reply_id: 122002[/import]

Thanks for the response @guischv, I always find the waiting for App Store approval nerve-wracking! I’ve already prepared an update using the newer SDK, so I’ll issue an update as soon as possible anyway. [import]uid: 87794 topic_id: 25797 reply_id: 122003[/import]

How come your allowed to click your own ads and install apps ?

If you where caught doing that with Google you would be banned.

Am running 3.2.1 and it has never stopped serving ads but then I have never clicked my own ads.

Dave [import]uid: 117617 topic_id: 25797 reply_id: 122004[/import]

@thedavebaxter – it’s always best not to install the apps promoted in your own apps. Thanks! [import]uid: 137117 topic_id: 25797 reply_id: 122006[/import]

@guischv,
You should contact Corona directly by email and ask for them to create a special forum section for Revmob. It will be much easier to keep track of all issues and posts with having separate threads based on the topic. I’m sure they will add it! Its a very popular 3rd party tool. [import]uid: 41496 topic_id: 25797 reply_id: 121404[/import]

@rune7: I believe this piece of code may help you:

revmobListener = function (event)
msg("Event: " … event.type)
if event.type == “adReceived” then
elseif event.type == “adNotReceived” then
end
for k,v in pairs(event) do msg(k … ': ’ … v) end
end
RevMob.showFullscreen(revmobListener)
banner = RevMob.createBanner({listener = revmobListener})
RevMob.showPopup(revmobListener) [import]uid: 157102 topic_id: 25797 reply_id: 121408[/import]

@guischv,

this is not the case. I’ve installed only one app to test if it works and accountable. Actually, I’ve never clicked even the ad since. The problem is that I do not get an ad from the server for some reason. I’ll test it again on sunday.

BTW, there’s already V3.2.1???
3.2.0 only came out two days ago.
Thanks. [import]uid: 118978 topic_id: 25797 reply_id: 122027[/import]

thanks paulocheque. appreciate the help! [import]uid: 118978 topic_id: 25797 reply_id: 121461[/import]

anyone knows how to cancel showing the full screen?
if I use: RevMob.showFullscreenImage(revmobListener)
and on the event listener I get adNotReceived, I’d like to remove the popup, but I didn’t find an API for that and the event doesn’t hold any reference to the group.
I can call Fullscreen.screenGroup:removeSelf() but, it may have unexpected results - the revmob file is not very readable (why BTW, is there a benefit to packing the file? after all, we do not serialize it or use it in a web page). [import]uid: 118978 topic_id: 25797 reply_id: 121465[/import]

You should change the title of this group or start a new one because it’s very misleading.
I have installed revmob on my app that was approved earlier this week.( version 3.0)
And over three days and 900 impressions I’ve received 150 clicks and zero installs.
I know not very pressive but $0 hurts after working on a project for a month.
I was very hopeful after finding revMob that I’ve finally found a decent solution to coronas current crap they offer for ad groups. And the fact they want $1000 for the enterprise juat implement a ad group makes me want to pull out of corona completely…
Oh yea thanks revmob my LIVE app crashes like a teen driver texting.
When the signal is somewhat weak.
You should rename this group to $0 ecpm / might crash your app.
Best of luck…

PS. Helpful hint.
You should notify the developers of your issues , and updates.
And your advertising window is joke.
I emailed your sales manager and to my surprise you expect a 5k deposit minimum for any campaign. With no online portal to actually deliver this $$ to you I will never advertise with your group.
Witch may be the route of you crappy ecpms. [import]uid: 2165 topic_id: 25797 reply_id: 122078[/import]

Some kind of forum on the Revmob website would be great, this thread is getting far too long. And I suspect that a dedicated forum on your own site my win a few confidence votes too … it seems the feeling from the last few posts (not mine I might add, but I’m hedging my bets at the moment) require a real and proper statement. Something formal, something we can read on your website would really help confidence from developers (me included) and not a quick comment on a 1000+ comment thread. That said, I still have faith, but time will tell …
[import]uid: 87794 topic_id: 25797 reply_id: 122079[/import]

… and as a professional developer (don’t ask how long lol), the quick updates of the SDK are worrying, since I’ve uploaded my app for approval, we seem to have had 2 revisions in 7 days or so! The asynchronous stuff should have been implemented from day zero really. Worried now that Revmob has reached it’s critical mass, after all there are only so many advertisers and developers in the world. Just keep us updated! Properly! A dedicated site forum and story feed would be much better than this thread.
[import]uid: 87794 topic_id: 25797 reply_id: 122080[/import]

@syoes – thanks for the honest feedback. eCPM is already much better though and you should get more clicks before drawing a conclusion, since 150 is still too low a sample! I’m sorry you joined us in our worst moment ever, but from what I can see it’s already behind us. And we learned a good lesson – the eCPM shouldn’t fall again because now we have tons of advertisers. As to the name of the post, we’re trying to contact Corona because in fact it the title should be different. Corona guys are not answering though

@digitaloranges – yep, seems like the right time for our own forum!!! This is DEFINITELY getting too big. However this forum is quite useful for us to solve all the SDK bugs.

Guys, overall thanks for holding tight in this tough moment. The eCPM is already increasing and it should continue to increase in the next several days. And sorry about the bugs, it’s just that our developers had little lua + corona experience. But now it seems everything is working fine, thanks to your AMAZING help! I like you guys very much. [import]uid: 137117 topic_id: 25797 reply_id: 122092[/import]