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My games running 3.3.1 are not working (does not open). Anyone having the same issue?? [import]uid: 54188 topic_id: 25797 reply_id: 125570[/import]

@Bladko and @OwenYang. We will look this performance issue and we will let you know for the next release as soon as possible. Thanks a lot for reporting! And thanks a lot Bladko for your contribution!

Regards [import]uid: 157102 topic_id: 25797 reply_id: 125586[/import]

@ guischv
I am using sdk 3.4.1
and i use

RevMob.showPopup(revmobListener, PLACEMENT\_IDS\_PHASE\_1)  

everything works fine. Just one thing
the performance
While popup shows up and i click yes
It hangs there for more than 10 seconds.
It takes toooooo long time. Can u improve it?
I guess it because server side is looking for ad? and return to client side,Correct?
But it’s not good idea for user to wait more than 10 seconds.
that makes app terrible . [import]uid: 25057 topic_id: 25797 reply_id: 125376[/import]

Hi @Bladko and @OwenYang and everyone.

We have released the official version (3.4.2) including optimizations in the network module.http://sdk.revmob.com/corona#changelog

Thanks a lot for every feedback [import]uid: 157102 topic_id: 25797 reply_id: 125764[/import]

@Paul,

No problem, next step is to conquer the world :slight_smile:

Tom [import]uid: 111283 topic_id: 25797 reply_id: 125768[/import]

My games running 3.3.1 are not working (does not open). Anyone having the same issue?? [import]uid: 54188 topic_id: 25797 reply_id: 125570[/import]

When I try to rebuild all my Android Apps with the newest SDK, they all install and then say they are corrupt when trying to run them. Using RevMob SDK 3.4.2 and Corona Simulator build 860.

Edit: When building apps without any revmob integration, apps install and run fine. Also when I run my app in the simulator, revmob chooses to use the iPhone app ID…

Edit 2: Is it just me or is the new SDK slimmer than some of the older ones. Fullscreen images are missing (only a close button is there). Also I looked at the revmob code and one line says “require(‘revmob_messages’)require(‘revmob_client’)require(‘revmob_utils’)” and NONE of those files are ANYWHERE in the SDK. Am I analyzing this wrong or is something else wrong?

Edit 3: Bundled sample app not working either. log: ‘revmob_facade’ not found:resource (revmob.lu) does not exist in archive.
[import]uid: 164950 topic_id: 25797 reply_id: 125878[/import]

@Bladko and @OwenYang. We will look this performance issue and we will let you know for the next release as soon as possible. Thanks a lot for reporting! And thanks a lot Bladko for your contribution!

Regards [import]uid: 157102 topic_id: 25797 reply_id: 125586[/import]

Anyone? [import]uid: 164950 topic_id: 25797 reply_id: 125961[/import]

Ok. installed the 3.4.2, and now i’m getting a printout that "there’s no ad’s available for this country right now. I’m in the US this doesn’t seem likely. If that is true then you’ve got bigger problems then just making a buggy update 8 times a week. Any ways the apps that have been showing ad’s have doing pretty good. 2-5% install rate.

But please keep the ads flowing.
[import]uid: 2165 topic_id: 25797 reply_id: 126004[/import]

@intoitgames.
I highly recommend you to use last version of Corona (official 894) because there are lot of bugfixes and new features: https://developer.coronalabs.com/downloads/coronasdk / https://developer.coronalabs.com/content/corona-sdk-release-notes-build-2012-894

@intoitgames: Yes, the SDK is slimmer than older ones. Everything is ok, do not worry.

@intoitgames: About this error, I believe you have some old file of RevMob SDK in your project. Could you confirm that and remove all old files if they exist?

@syoes: Please check if your application is paused in the website. For more doubt, please contact us by sales at revmob.com

Regards [import]uid: 157102 topic_id: 25797 reply_id: 126011[/import]

Hi @Bladko and @OwenYang and everyone.

We have released the official version (3.4.2) including optimizations in the network module.http://sdk.revmob.com/corona#changelog

Thanks a lot for every feedback [import]uid: 157102 topic_id: 25797 reply_id: 125764[/import]

@Paul,

No problem, next step is to conquer the world :slight_smile:

Tom [import]uid: 111283 topic_id: 25797 reply_id: 125768[/import]

I have updated to the latest public release. I also managed to fix the sample app. For some reason the main.lua file said require"revmob_facade" and there was no such Lua file so changing it simply to require “revmob” worked.

In my app however I am still having issues. I have isolated the problem to when I call RevMob.startSession(REVMOB_IDS). It works perfectly fine in the simulator in ad testing mode(shows ads) and works but doesnt show ads in “regular device mode” on sim. But on device as soon as I call RevMob.startSession(REVMOB_IDS) app says it is corrupt. In fact, if I start my app without wifi or data, I made it not call any ad libraries so app works fine, but with an internet connection it “corrupts” at RevMob.startSession() method. [import]uid: 164950 topic_id: 25797 reply_id: 126078[/import]

When I try to rebuild all my Android Apps with the newest SDK, they all install and then say they are corrupt when trying to run them. Using RevMob SDK 3.4.2 and Corona Simulator build 860.

Edit: When building apps without any revmob integration, apps install and run fine. Also when I run my app in the simulator, revmob chooses to use the iPhone app ID…

Edit 2: Is it just me or is the new SDK slimmer than some of the older ones. Fullscreen images are missing (only a close button is there). Also I looked at the revmob code and one line says “require(‘revmob_messages’)require(‘revmob_client’)require(‘revmob_utils’)” and NONE of those files are ANYWHERE in the SDK. Am I analyzing this wrong or is something else wrong?

Edit 3: Bundled sample app not working either. log: ‘revmob_facade’ not found:resource (revmob.lu) does not exist in archive.
[import]uid: 164950 topic_id: 25797 reply_id: 125878[/import]

@intoitgames: thanks for reporting. could you send us the result of RevMob.printEnvironmentInformation(REVMOB_IDS) to sdk at revmob.com? So we can investigate this issue. Thanks for reporting

regards [import]uid: 157102 topic_id: 25797 reply_id: 126158[/import]

Anyone? [import]uid: 164950 topic_id: 25797 reply_id: 125961[/import]

Uppssss… I like RevMob… :
http://www.cultofmac.com/193746/new-apple-developer-guideline-might-kill-apps-that-promote-other-apps/ [import]uid: 12704 topic_id: 25797 reply_id: 126221[/import]

Ok. installed the 3.4.2, and now i’m getting a printout that "there’s no ad’s available for this country right now. I’m in the US this doesn’t seem likely. If that is true then you’ve got bigger problems then just making a buggy update 8 times a week. Any ways the apps that have been showing ad’s have doing pretty good. 2-5% install rate.

But please keep the ads flowing.
[import]uid: 2165 topic_id: 25797 reply_id: 126004[/import]

@intoitgames.
I highly recommend you to use last version of Corona (official 894) because there are lot of bugfixes and new features: https://developer.coronalabs.com/downloads/coronasdk / https://developer.coronalabs.com/content/corona-sdk-release-notes-build-2012-894

@intoitgames: Yes, the SDK is slimmer than older ones. Everything is ok, do not worry.

@intoitgames: About this error, I believe you have some old file of RevMob SDK in your project. Could you confirm that and remove all old files if they exist?

@syoes: Please check if your application is paused in the website. For more doubt, please contact us by sales at revmob.com

Regards [import]uid: 157102 topic_id: 25797 reply_id: 126011[/import]