I’m creating a part of my game that makes it seem like the user is playing against other players to give them a social kind of feel, but in reality all the users will be local on the device. I have a table with 16,000 random usernames in it and I will be pulling names at random. I’m just wondering if this is too many usernames and could there be any major memory issues with having this name names in a table?
I’ve used a few debugging tools and the memory doesn’t seem all that intense I’m just wondering if there is anything that I might not be thinking about.
Thanks