I updated my build from 2014.2354 to 2014.2368 today, and it broke a scene transition (using composer). The strange thing is, except for this one particular scene, all other scenes that I checked work fine.
Only when I transition from this scene, say, Scene A, to other scenes, it simply hangs.
The terminal output does not give me any error message. All I know is that it makes it to phase == “will” of the next scene, but never makes it to phase == “did”. The last message on terminal is the last line in the phase == will block (which is a print statement), indicating that the process stopped right there. Nothing else gets printed on terminal.
When I go back to 2014.2354, all returns to normal, and Scene A transitions to other scenes smoothly without any issue.
This exact same behavior is observed both on simulator and iOS devices.
Not sure if this is of any help, but I thought it may be worth an alert…
Naomi
Edit: I looked at the Scene A a bit more, and I do call transition.cancel() immediately before composer.gotoScene function is called. Perhaps that’s causing the scene to hang?