Hi guys,
I am having an issue with a rigid body getting stuck whenever it reaches the corner of four walls surrounding it.
It is a rigid body with four static body wall, and gravity is manipulated by the following script:
physics.setGravity( 40 * event.xGravity, -40 * event.yGravity )
The script works fine, but the rigid body becomes unresponsive to the gravity (i.e. stay in position) when it reaches the corner. It is a rectangular rigid body, and I’ve tried changing the bounce of everything from 0 to 0.2.
Any thoughts will be appreciated.
Cheers,
Kevin