@ewing, note:
UIApplicationExitsOnSuspend = "NO",
… works correctly for me and matches Apple’s own documentation.
But, since we’re at it: Can you confirm for me that you guys are actually converting “false” or “true” to NO/YES for Apple in this field?
http://developer.apple.com/library/ios/#documentation/general/Reference/InfoPlistKeyReference/Articles/iPhoneOSKeys.html
[text]UIApplicationExitsOnSuspend
UIApplicationExitsOnSuspend (Boolean - iOS) specifies that the application should be terminated rather than moved to the background when it is quit. Applications linked against iOS SDK 4.0 or later can include this key and set its value to YES to prevent being automatically opted-in to background execution and application suspension. When the value of this key is YES, the application is terminated and purged from memory instead of moved to the background. If this key is not present, or is set to NO, the application moves to the background as usual.
This key is supported in iOS 4.0 and later.
[/text]
I was under the impression we were to use Apple related values when entering that type of info into our build.settings.
As for a bug report: This as close to a bug report as I get.
http://itunes.apple.com/us/app/dramatic-music-app/id417696249?mt=8
[text]Customer Reviews
Fun for a minute then…cricket, cricket…no sound
by JoeJoe:(
Had fun with this for about 10 minutes, just long enough for me to purchase the .99 cent version. And then silence… No sound! I hope there are some fixes coming!
[/text]
My fix is coming… by removing the “audio” background specific processing.
Past that, if noone cares, that’s fine by me.
Dropping audio solved my problem. It probably won’t solve the problem of others who actually need to keep sound playing when the app backgrounds… they can waste their own time on a “formal” bug report.
Best,
~~Kenn [import]uid: 13859 topic_id: 13429 reply_id: 49539[/import]