A bug and a question... (friends)

Help please…

Starting to pull my hair out and just needing a quick sanity check.  I bet plenty of others may be struggling with this too… Might be missing something basic but I have had my coffee today :slight_smile:

CLOUD.LUA Library/demo

I am using the current GIT cloud.lua as my test bed and adding, removing, getting friends, chatrooms etc. and all appears to work when checking the console logs.

Be aware there is a bug in cloud.lua  (current git).

**line 1552 function friends.remove

here is a bug in the friend.remove —> its passing user_id and not friend_id

gameNetwork_sample.lua library/demo

When I go into the gameNetwork_sample (current git).

  1. there is a bug in the friend.remove —> its passing user_id and not friend_id

  2. it cant/see and wont return the multiple friends that exist, even though I can bring them up with the cloud.lua

I know that they are different libraries but I am not getting any errors etc. and dont see why one works and the other doesnt…

Am I doing something stooopid?

Peter

Hi there,

Thanks for the bug report, i’ll update the files to reflect that.

I’m not sure i understand what you mean with 2) though.

Would you please be so kind to file in a bug report with some code we can look at, and what exactly is not working properly?

Thanks,

Alex

Hi there,

Do you need me to file bug reports for the other code eg where the library has “&user_id” rather than “&friend_id”

I will detail and file a report with process for the other bug.   I will provide the test code and examples but in essence, I can create users, make them friends of each other and see this via the debug information however, if I use the gameNetwork Prototype UI, and look for friends, nothing is shown.  (News etc. works)…

Peter

Hi there,

Thanks for the bug report, i’ll update the files to reflect that.

I’m not sure i understand what you mean with 2) though.

Would you please be so kind to file in a bug report with some code we can look at, and what exactly is not working properly?

Thanks,

Alex

Hi there,

Do you need me to file bug reports for the other code eg where the library has “&user_id” rather than “&friend_id”

I will detail and file a report with process for the other bug.   I will provide the test code and examples but in essence, I can create users, make them friends of each other and see this via the debug information however, if I use the gameNetwork Prototype UI, and look for friends, nothing is shown.  (News etc. works)…

Peter