I have a few questions about HTML5.
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When I create an HTML5 build, the Corona Live Server is automatically turned on, which allows me to open my game in the browser. However, I can’t connect to Corona Live Server through another device (I’m trying to do it from my phone). The phone and computer are on the same Wi-Fi network. Can someone tell me a solution?
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I store part of the data that is required to start the game in the “resources” folder, which is automatically copied to builds in Android, but in HTML5 it`s lost. Is there a way to insert it into the build?
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For some mysterious reason, there is a strong blurring of the text in HTML5. Is this problem somehow solved?