I’m really excited to introduce a Parse module for Corona SDK I put together. I would be really honored if folks could test it out when possible and offer feedback and/or comments. Please consider it beta.
The first tutorial is up on the site addressing getting setup and using analytics in Parse. I will have lots of tutorials coming down the pipe including uploads, facebook authentication with Parse via Corona SDK, turn-based games, and more.
This is great! Parse is wonderful indeed and anything that makes it easier to use is good. Keep up the great work. Thank you very much!!!
Edit : I just wish we could find a way around the Android push issue on Parse for us. If that issue goes away Parse could have all my business and money! Can’t believe they aren’t interested in making this work for all the Corona SDK developers. Oh well. Rant over. Sorry.
@ksan I agree, I posted on the forums, and supposedly it’s because they need to use a custom service that’s in the native SDK’s. A real bummer though. Perhaps this will get someone over there working on a true Corona plug-in. One can hope.
@aliennude Well… soon. I’m hoping to cover a few other fundamentals first. The big issue is that Parse currently doesn’t support Android for push notifications via the REST API, which would be the preferred way to alert the player of a turn. So I’ll probably only be able to show an email based exchange, and then possibly expand that to include a different messaging service to handle turn updates.
Still thinking it all out. Appreciate the feedback.
I contected Parse directly about 9 months back inquiring about a Parse Corona Plug-in and they had zero interest at that time. I therefore went ahead and upgraded to Enterprise to do something for myself.
You can send push notifications fine to Android through the REST API, it’s the setup on android to get a device ID and the notification receiver that are needed. Realistically it was 4-5 lines in the manifest file and 1 function in Java to catch the incoming pushes and forward them to Corona.
My biggest issue is getting the icon in the notification to look correct. I haven’t tackled that yet but I don’t think it will be tough when I get around to it. The pushes work and that was my goal. I have tested them on the original Kindle Fire, Nook HD and several standard android devices.
It all comes down to if the functionality is worth the $1000 price tag of Enterprise. To most, I am guessing the answer is no.
Great to hear you managed to solve the issues with native access. This once again proves the case of the Plugin Marketplace. If Corona Labs could make it possible for developers like you to solve such common problems and release plugins for us to use then we could all be happier. You could recoup some of your investment in the Enterprise license through plugin sales and we could get solutions to our long standing needs…
What I have done is very basic. I am not sure what constitutes a plug-in nor what is worthy of a plug-in on any marketplace.
If it were, it would be simply an Android Push Parse plug-in (say that 7 times fast). The rest of the Parse SDK I do not access in native code. Also if made into a plug-in, it would only be usable with Enterprise. Pro does not have the type of access needed to make changes in the manifest for push to work. Unsure if that will change once they get to a place where they offer plug-ins to Pro users.
Thank you Jen. A couple others are using it now as well. Make sure you grab the latest, there was an issue with Facebook that another user pointed out.