A question related tileset.

Greetings,

Okay so my question is pretty straightforward. All over the world we have tileset images and all are different sizes. So when I want to use one tileset in Tiled, I have to specify the tile size (32px X 32px e.g) . However the problem arises when some some tiles have parts of many images, meaning, the size 32px doesnt elgantly divide the tileset image into separate tiles. So is there a way to solve this problem?

The attached image shows my problem. I want only the selected part, not the tile above it.

Thanks!

Maybe crop out the orange area above it?

I could do that but what if I wanted to use the orange part somewhere later in the game?
I was wondering if there was some solution to it. The last resort would be to crop it!

Crop it and put it in another image.

Shoebox might be a useful tool (MIGHT)

http://renderhjs.net/shoebox/

Okay thanks. Will try shoebox and if it doesnt work then will crop the images that are causing issues.
Thanks all!

There seems to be space above where the orange object could go - seems the tileset hasn’t been put together with a strict 32x32 grid in mind, as the white rounded rect to the right will also have the same issue, with the bottom of the object above bleeding into it. If you’ve got an image editor like photoshop, gimp you could cut them out and slide them up.

That shoebox app looks great though, wish I’d known about that before - cheers Graham!

Maybe crop out the orange area above it?

I could do that but what if I wanted to use the orange part somewhere later in the game?
I was wondering if there was some solution to it. The last resort would be to crop it!

Crop it and put it in another image.

Shoebox might be a useful tool (MIGHT)

http://renderhjs.net/shoebox/

Okay thanks. Will try shoebox and if it doesnt work then will crop the images that are causing issues.
Thanks all!

There seems to be space above where the orange object could go - seems the tileset hasn’t been put together with a strict 32x32 grid in mind, as the white rounded rect to the right will also have the same issue, with the bottom of the object above bleeding into it. If you’ve got an image editor like photoshop, gimp you could cut them out and slide them up.

That shoebox app looks great though, wish I’d known about that before - cheers Graham!