Greetings!
This is my first post so bear with any mistakes.
I am using composer for the first time and have a problem.
In a scene called level1.lua I have 20 circles (display objects) on the screen.
In scene:create -> I create them and insert them in scene:group
In scene:show ->I set their positions and start physics
In scene: hide -> I do nothing!
In scene:destroy -> I remove all display objects, stop physics and remove event listeners
And I have a menu.lua scene too.
Okay so the problem. Why are the display objects removed when, upon button tap, I move from level1.lua to menu.lua?
As far as I have read, when we move from one scene to another, scene:hide is called, and in hide I have done nothing, so how and why are the circles removed?
Thanks in advance!