I am making a iPad3 adventure game that use the highest resolution of iPad3…
Recently I noticed that I have problems of animations quickly racking-up texture sheets much more huge than 2048x2048, because the frames themselves are already quite big.
Someone has any clue or hint on how I do a highly animated high-res adventure game? [import]uid: 142895 topic_id: 27375 reply_id: 327375[/import]
