About display.newCircle Size

Hi, 

I have a problem changing my Circle’s size

Here is the current size of thePlayer.

[lua]thePlayer = display.newCircle( 100, 100, 10 )[/lua]

However, how do I change the size to

[lua]thePlayer = display.newCircle( 100, 100, 20 )[/lua]

After I press a button?

[lua]local thePlayer = display.newCircle( 100, 100, 10 )
thePlayer:setFillColor(0,1,0)

local button = display.newRect ( 300, 300, 50, 50 )

function sizeChange ( event )

     if event.phase == “began” then

          --What should I code here to change the size

     end

end

button:addEventListener (“touch”, sizeChange)[/lua]

Have you considered scaling it?

http://docs.coronalabs.com/api/type/DisplayObject/scale.html

Have you considered scaling it?

http://docs.coronalabs.com/api/type/DisplayObject/scale.html