hello hello,
I dont really understand what happens to a module i required when i destroy the scene to go to another scene.
Lets say i call “myScene” using the storyboard and in “myScene” i require a module with the name “myData”.
The module myData contains…
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Variables with information about the actual scene (like… sceneWitdh = 200, or sceneTime = 500)
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1 Function to count score.
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1 Listener that changes the score every x time.
What happens to this module when i use the destroyScene on myScene? is the myData module getting unloaded? or do i have to unload the myData modules manually? or if i have to unload it manually, how do i unload it?..
i hope someone can help :=)