I use TexturePacker to generate my spritesheets.
I need the trimming option to be supported.
Has this been added to the new spritesheet API?
Moreover, what are the benefits of using the new spritesheet API? I read the blog and everything but found it a bit confusing. Do i have to generate the data files myself? What changed besides image groups.
I need some orientation in this since i’m not very experienced in this topic. Should i stick to the old spritesheet API and keep using texture packer or switch to the new one and do everything by had?
Thanks! [import]uid: 105206 topic_id: 23620 reply_id: 323620[/import]