I have a problem when running my game on iOS.
When I suspend the application by pressing the Home or Start button and then come back into the app it sometimes gives me the Warning:
backboardd[28] <Warning>: CoreAnimation: updates deferred for too long
(no more warnings/errors)
and this makes the accelerometer acting weird for some seconds (5-10 sec). The accelerometer is not responding directly, it takes like 2 seconds for it to respond. After 5-10 seconds the accelerometer goes back to normal.
I remove all Runtime events when I suspend and then turn them back on when I resume.
I use ads. should I also somehow disable them on suspend?
I also pause all sprite animations on suspend…