Hi,
The accelerometer on the Android device is a bit funny. I downloaded Labyrinth Lite for the Android and when I point the device down, the metal ball moves up, the accelerometer is totally ****wed up.
Then I uploaded the accelerometer example that comes with the SDK and thankfully, it moves with the device’s actual movement. However, I can never get the ball to the edge of the screen, it kind of moves as if in orbit from the center of the screen.
Just thought I’d share my experiences with other developers.
cheers,
Jayant C Varma
P.S. How can we get the movement for a physics body as smooth as the metal ball in Labyrinth? The ball does not bounce and is weighted down (bounce=0.1, might work) but what about object weights or mass specially to accelerate or slow things or for collisions. [import]uid: 3826 topic_id: 3584 reply_id: 303584[/import]