Hi guys!
How would you roll a ball on a platform using device tilt? Would you use velocity or X impulse relative to tilt amount and direction? Or would you use its X gravity value?
Assuming the ball had texture, I want to see the ball roll visually, not just move in a direction.
Also when it falls from a platform, I don’t want the tilt to affect it’s fall direction. Only when it is in contact with the ground or platform, just like in the real world physics (eg. when you drop a ball off a chopping board by tilting the board, you no longer have control as it falls. gravity takes over)
Thanks!!
Santi