Hi,
anyone knows if is possible to use accents in a label for a widget.newButton()?
For example this text “Apresentação” the result in screen is: “Apresenta##o” (# is another display character not the “çã”. Thanks for the help
Hi,
anyone knows if is possible to use accents in a label for a widget.newButton()?
For example this text “Apresentação” the result in screen is: “Apresenta##o” (# is another display character not the “çã”. Thanks for the help
This is happening in Windows simulator, in Mac simulator the string not appears (running in a ipad also not appears) (with or without custom font)…
You need to make sure your text editor supports UTF-8 characters, but it should work.
Rob, thanks for the help. I m using Notepad++, and coding in Ansi, converted the document to UTF-8, and corona gives me erros, then converted again to Ansi, and worked
I don’t know about the Windows side of things and how the OS handles UTF-8. I’m not sure what you mean by coding in Ansi, but in Sublime Text 2 that I use, I just edit and save directly. I can cut and past special characters and they just work. What errors are you getting?
This is happening in Windows simulator, in Mac simulator the string not appears (running in a ipad also not appears) (with or without custom font)…
You need to make sure your text editor supports UTF-8 characters, but it should work.
Rob, thanks for the help. I m using Notepad++, and coding in Ansi, converted the document to UTF-8, and corona gives me erros, then converted again to Ansi, and worked
I don’t know about the Windows side of things and how the OS handles UTF-8. I’m not sure what you mean by coding in Ansi, but in Sublime Text 2 that I use, I just edit and save directly. I can cut and past special characters and they just work. What errors are you getting?