Hi,
I was wondering if it’s a good practice to load an Image sheet several times from different parts of your code, let’s say different files in order to avoid defining image sheets as global and making code more organized. Would this increase the texture memory consumed?
I have the same thought for Data bases. Is it ok to open it several times for the same reason!
Thanks.
PD: I have made a simple Image sheet exporter for Zwoptex I would like to share. Where should I post it? It is not lua code so I wasn’t sure the sharing code section is fine. [import]uid: 76413 topic_id: 27703 reply_id: 327703[/import]