Hello,
We have just updated our Corona Version from build 2533 to build 2693 and we noticed that the activity indicator now allows touch events to pass through.
Is this the new expected behavior or should we report this as a bug ?
Hello,
We have just updated our Corona Version from build 2533 to build 2693 and we noticed that the activity indicator now allows touch events to pass through.
Is this the new expected behavior or should we report this as a bug ?
Hi @Tapps,
Before I test this (and before you file a bug), can you provide more details on your tests? What environment, Simulator or device? If so, which devices in specific?
Thanks,
Brent
I did not write a specific test for this case yet, but what we do is while the user is trying to make a purchase, we show the activity indicator to prevent further interactions with the game while we and Apple process the request. We noticed that in the new build we could still interact with the game while it the indicator was on screen.
This happened in two different devices, an iPod and an iPad Air mini, both running iOS 8+.
Hi @Tapps,
This appears to be a regression bug, as the activity indicator blocks interaction in build #2393 (and perhaps later, but I will need to narrow it down further). I’ll file a bug report on this and hopefully it will get resolved soon.
Thanks,
Brent
Hi @Tapps,
Before I test this (and before you file a bug), can you provide more details on your tests? What environment, Simulator or device? If so, which devices in specific?
Thanks,
Brent
I did not write a specific test for this case yet, but what we do is while the user is trying to make a purchase, we show the activity indicator to prevent further interactions with the game while we and Apple process the request. We noticed that in the new build we could still interact with the game while it the indicator was on screen.
This happened in two different devices, an iPod and an iPad Air mini, both running iOS 8+.
Hi @Tapps,
This appears to be a regression bug, as the activity indicator blocks interaction in build #2393 (and perhaps later, but I will need to narrow it down further). I’ll file a bug report on this and hopefully it will get resolved soon.
Thanks,
Brent