@Ansca - Some questions of clarification here at bottom of my post if you could clarify.
Background:
* Have had quite a time trying to get working a version 2 corona based release to work to my existing app built with a wildcard based App ID - https://developer.coronalabs.com/forum/2012/08/12/bundle-identifier-issue-trying-upload-some-questions-clarification-re-buildsettings
* Now this is solved I needed to do one successful AdHoc deployment test to my device to feel comfortable to allow it to be released - alas I have also had problems - have done some digging and what I have found is…
FINDINGS SO FAR:
Approach 1
- Build in corona using an AdHoc Device Provisioning Profile
- Load this into XCode Organizer
- Deploy to my device using XCode Organizer (where it replaced my Xcode developed V1)
==> Errors occurred when trying to launch the app here - getting launchd Error posix_spawn Permission denied
Approach 2
- Do per approach 1, but then use the “App to IPA.app” little tool to package the *.app to an *.ipa and then use the latter in XCode Organizer to deploy to the device
- Reference: http://developer.coronalabs.com/forum/2011/01/24/support-generating-ipa-install-zips#comment-18314
==> This then seems to work
Q1 - Where is the Corona documentation that covers this? (haven’t found it yet…)
Q2 - Why is it that the small amount of packaging to a *.ipa is what is required to make the ad hoc deployment testing work?
Q3 - Is there a simpler way to do it that I’ve missed?
[import]uid: 140210 topic_id: 29900 reply_id: 329900[/import]