Add Physics to a rounded edge?

Hey! Quick question, I am making an app with a friend, he is doing the graphics, and I am doing the programming. The game is confined within certain ares, for example hole 1 is a square, to add physics to the walls, I just displayed a new rectangle onto of his already made images, and that made a wall. Although now, he wants to make a circle level, and I am not sure how to make the walls. Is there anyway to curve the rectangles? Any Ideas?

–Thanks in advance–

[import]uid: 86879 topic_id: 16476 reply_id: 316476[/import]

search physics editor in thirdparty tools
:slight_smile: [import]uid: 12482 topic_id: 16476 reply_id: 61539[/import]

Physics editor or see physics shape panel plugin for adobe fireworks (if you have fireworks)

you could have a multiple physics body consisting of shapes and radius :slight_smile: [import]uid: 84637 topic_id: 16476 reply_id: 61556[/import]

PHYSICS EDITOR FOR THE WIN.

http://www.physicseditor.de/
Auto Trace or manually trace physics and then outputs the code to corona sdk, box2d, actionscript…etc.

It’s epic win. I spent freaking nearly 14 hours tracing and trial and error on a complex shape, then I got physicsed and it did it in…instantly. Lol, I want my @#$#@#! time back! lol.

You should buy it :slight_smile:
I’m just a user, but I get excited about tools like this.

  • ng [import]uid: 61600 topic_id: 16476 reply_id: 61887[/import]