adding a "object" or is it an "tile object" ?

i can add an object(not a tile object) to my map.
when i save it only my “tile layer 1” can be seen.
my “object layer 1” cannot.

also noticed that when adding an object in tile
i dont get that gray square and circle thingy.
using tile 7.0 for mac.

i basically want to create an “arena” and have
random monsters drop into the arena and
then when user touches them they pop and disappear.

Can anyone set me straight on OBJECTS, TILE OBJECTS, and
maybe the whole scheme of things on how to use TILED
effectively ?
[import]uid: 11094 topic_id: 13709 reply_id: 313709[/import]

Basically:

Tiles are your regular items that are seen, your platforms, doors and chests etc

Objects are generally invisible areas that can be used for large physics objects, checkpoints, spawnpoints, collision sensors and things like that

TileObjects are a hybrid item, they allow you to create Objects with individual properties on a per object basis yet have the visuals of a regular Tile. [import]uid: 5833 topic_id: 13709 reply_id: 51554[/import]