Is there any way to add gravity to objects without them being able to collide with other objects, they will just appear to be in front of the other objects. I have confetti in my game and I wan’t it to fall but not collide with anything
If you don’t handle the collision they should just fall. But if they get caught by static objects then you might need collision filters:
https://docs.coronalabs.com/guide/physics/collisionDetection/index.html#collision-filtering
Rob
If you don’t handle the collision they should just fall. But if they get caught by static objects then you might need collision filters:
https://docs.coronalabs.com/guide/physics/collisionDetection/index.html#collision-filtering
Rob