Hi all,
In my game module I have a display group called “arena_group”. When a new level is created it calls arena.new() function in my arena.lua module. What I’m struggling with is how to add the objects created in arena.new to the arena_group. If do the following (as an example)
example=display.newRect(arena\_group, 100,100,20,100)
I get the following error
Bad argument #1 to ‘newRect’ (number expected, got nil)
I know this is basic stuff but for whatever reason I just can’t fathom it.
Thanks in advance
Hi Appletreeman,
I would do something like this
-
Pass in group paramater to new method
–arena.lua function arena.new( options ) options = options or {} group = options.group or composer.getScene( composer.getSceneName( ‘current’ ) ) – some code – Add new object to appropriate display group local object = display.newRect( group, 100, 100, 50 ,50 ) end
–game.lua (your game module) local arena_group = display.newGroup() … arena.new( { group = arena_group } )
-
Return newly created object and add it to arena_group group
–arena.lua function arena.new() --some code local object = display.newRect( 100, 100, 50 ,50 ) return object end
–game.lua (your game module) local arena_group = display.newGroup() … local object = arena.new() – Add new object to appropriate display group arena_group:insert( object )
Have a nice day:)
ldurniat
Hi Appletreeman,
I would do something like this
-
Pass in group paramater to new method
–arena.lua function arena.new( options ) options = options or {} group = options.group or composer.getScene( composer.getSceneName( ‘current’ ) ) – some code – Add new object to appropriate display group local object = display.newRect( group, 100, 100, 50 ,50 ) end
–game.lua (your game module) local arena_group = display.newGroup() … arena.new( { group = arena_group } )
-
Return newly created object and add it to arena_group group
–arena.lua function arena.new() --some code local object = display.newRect( 100, 100, 50 ,50 ) return object end
–game.lua (your game module) local arena_group = display.newGroup() … local object = arena.new() – Add new object to appropriate display group arena_group:insert( object )
Have a nice day:)
ldurniat