Adding Physics to tile map?

I need help for Lime tiling. Ok I have my character and tile set up and everything that is needed to have for physics but there is one frustrating problem I got is when the player appears in the simulator it falls it does not stand on the tile?

Can anyone tell me what am I missing.

I would appreciate your help [import]uid: 17058 topic_id: 19855 reply_id: 319855[/import]

You need to add physics to the tile too.

physics.addBody(myTile, “static”) [import]uid: 108660 topic_id: 19855 reply_id: 77055[/import]

@jeff472 still when I put that or not the players stills fall of the platform even if physics is false so do you know what the problem [import]uid: 17058 topic_id: 19855 reply_id: 77061[/import]

Have you looked through the Lime tutorials? These three should help:

http://justaddli.me/tutorial.php?t=0&id=3

http://justaddli.me/tutorial.php?t=0&id=7

http://justaddli.me/tutorial.php?t=0&id=9 [import]uid: 5833 topic_id: 19855 reply_id: 77063[/import]

@Graham yeah I got it now. Oh and one thing if you don’t mind but can you show me an example of controlling camera when the player moves. I looked the one in your website and it was a confusing. So I’m asking if you can show me a simple way.

[import]uid: 17058 topic_id: 19855 reply_id: 77074[/import]

@Graham is ok now I got it I reread your tutorials on your website and understood thanks for help on having the tutorial [import]uid: 17058 topic_id: 19855 reply_id: 77083[/import]

No worries, glad they helped! [import]uid: 5833 topic_id: 19855 reply_id: 77335[/import]