I have a sprite that I gave the physics of a sphere to.
local instance = sprite.newSprite(set);
instance.x = display.contentWidth/70
physics.addBody(instance, {bounce = 0.2, friction = .1, radius = 30})
instance.name = "sprite"
I’m wondering how I can add weight to only the bottom part of it. I want the weight to be so heavy that it always is resting on that point.
Any help would be awesome.
Thanks,
Andrew [import]uid: 72845 topic_id: 12798 reply_id: 312798[/import]