I keep on getting "Job appears to have crashed: Segmentation fault: 11"whenever a banner ads is hidden. This started to occur on 25/9 build, as builds from previous days are working. Any suggestion?
One interesting thing I found out was that the app won’t crash if ads.hide() is called but no ads are showing
I noticed this happening today too… I am not on daily builds so maybe corona are playing with the plugin? Im on build 2014.2393 which I believe is the most current public release?
Anybody else having issues?
Took me a while to track it down to ads but glad (kind of) to see its not just me…
Maybe someone from corona could chip in about any changes to the ad plugin?
Thanks!
There is another thread (for android though) that stats that the problem might be related to the GPGS plugin.
In my case calling ads.load() crashes my app and removing the GPGS plugin makes my game running again.
There are new problems though. I am not sure if it is the same problem but it also occured from one day to another and as I am a basic subsriber I am sure its a problem with the plugins.
Have a look here:
http://forums.coronalabs.com/topic/51288-urgent-error-related-to-googleadmob
Cheers,
Felix
My assumption as well. I’ve tested with older daily builds with the same result.
@Felix
Not running GPGS plugin though.
I am not running GPGS plugin either so hopefully that simplifies things in regard to finding a solution…
Admob is working again!
great! thanks for the update coronaent. I not at home so I can’t try it
I assume they fixed the plugin? can anyone from corona confirm if there was an issue?
coronaent - are you in oz? I dont often see replied to threads in the day time!
Nope, I’m from Malaysia.
Yeah, I know what you mean. Usually, any problems during day time, we need to wait for the next day before receiving any response. :rolleyes:
awesome news!
Also for me everything is working again.
So it seems that it was not a problem with the GSGP plugin, but removing it had solved the problem (at least superfical)…
Good weekend for everybody!
One interesting thing I found out was that the app won’t crash if ads.hide() is called but no ads are showing
I noticed this happening today too… I am not on daily builds so maybe corona are playing with the plugin? Im on build 2014.2393 which I believe is the most current public release?
Anybody else having issues?
Took me a while to track it down to ads but glad (kind of) to see its not just me…
Maybe someone from corona could chip in about any changes to the ad plugin?
Thanks!
There is another thread (for android though) that stats that the problem might be related to the GPGS plugin.
In my case calling ads.load() crashes my app and removing the GPGS plugin makes my game running again.
There are new problems though. I am not sure if it is the same problem but it also occured from one day to another and as I am a basic subsriber I am sure its a problem with the plugins.
Have a look here:
http://forums.coronalabs.com/topic/51288-urgent-error-related-to-googleadmob
Cheers,
Felix
My assumption as well. I’ve tested with older daily builds with the same result.
@Felix
Not running GPGS plugin though.
I am not running GPGS plugin either so hopefully that simplifies things in regard to finding a solution…
Admob is working again!
great! thanks for the update coronaent. I not at home so I can’t try it
I assume they fixed the plugin? can anyone from corona confirm if there was an issue?
coronaent - are you in oz? I dont often see replied to threads in the day time!
Nope, I’m from Malaysia.
Yeah, I know what you mean. Usually, any problems during day time, we need to wait for the next day before receiving any response. :rolleyes:
awesome news!
Also for me everything is working again.
So it seems that it was not a problem with the GSGP plugin, but removing it had solved the problem (at least superfical)…
Good weekend for everybody!