When I added the plugin code to build.settings…
[lua]plugins =
{
[“CoronaProvider.ads.admob”] =
{
– required
publisherId = “com.coronalabs”,
},
}, [/lua]
…I started getting this error in the Simulator, Build: 2013.1259:
Runtime error
?:0: attempt to call field ‘request’ (a nil value)
stack traceback:
[C]: in function ‘request’
?: in function ‘downloadManifest’
?: in function ‘downloadQueuedManifests’
…should I only be adding plugin code to Build.settings for device builds or is there some way to address this so the code doesn’t make the Simulator choke?