Hi,
AdMob started to offer NATIVE Ads.
is there an example/option how to implement them into Corona?
Thanks
Chris
Hi,
AdMob started to offer NATIVE Ads.
is there an example/option how to implement them into Corona?
Thanks
Chris
I think it is not supported though I would to see this integrated in Corona SDK.
Hi,
For those interested in this feature, please vote in the feature requests link:
Corona people, could you tell us if you have plans on this feature? Thank you.
Pau Ors.
Voted. This feature is definitely going to be great if implemented. Unfortunately I could only help with one vote as all my other votes are used up in other suggestions which never got implemented. :(
AdMob is a challenge. It integrates in with several other Android libraries. We have to come up with a versioning system that will let plugin developers access core Google Play libraries and let AdMob kind of be it’s own plugin separate from all of this. In addition, there are several feature requests for AdMob and I’m sure several bugs that need to be fixed. Then we have the library upgrade that may or may not need to happen.
It’s a big chore that’s not going to happen in a few days.
@Rob Miracle - Thank you for giving us a realistic point of view. With this in mind I will evaluate to use another ads provider. At least until this is implemented.
Let’s hope this feedback will give some priority to this feature. To me, Admob is still the best ads network .
There is another similar feedback that calls for the plugin updated. Hope that can help push up the priority.
I think it is not supported though I would to see this integrated in Corona SDK.
Hi,
For those interested in this feature, please vote in the feature requests link:
Corona people, could you tell us if you have plans on this feature? Thank you.
Pau Ors.
Voted. This feature is definitely going to be great if implemented. Unfortunately I could only help with one vote as all my other votes are used up in other suggestions which never got implemented. :(
AdMob is a challenge. It integrates in with several other Android libraries. We have to come up with a versioning system that will let plugin developers access core Google Play libraries and let AdMob kind of be it’s own plugin separate from all of this. In addition, there are several feature requests for AdMob and I’m sure several bugs that need to be fixed. Then we have the library upgrade that may or may not need to happen.
It’s a big chore that’s not going to happen in a few days.
@Rob Miracle - Thank you for giving us a realistic point of view. With this in mind I will evaluate to use another ads provider. At least until this is implemented.
Let’s hope this feedback will give some priority to this feature. To me, Admob is still the best ads network .
There is another similar feedback that calls for the plugin updated. Hope that can help push up the priority.
@Rob Miracle
I have enterprise license, and thought to implement Native Ad, But I wonder wouldn’t its usage be limited, as in most cases Native Ad will reside in some scrollable view (otherwise normal banner will do the work), for example in levels screen, or game map, or some application feeds, but then the Ad View will not response to scrolling, or it can?
can you please advise?
Thanks,
You cannot use other ad provider with corona enterprise, you have to use the ad providers corona supports.
I suspect we haven’t implemented native ads in our plugins for the challenges you’re mentioned. One of our plugins is aware of scrollViews and tableViews but the ad slides into place instead of being part of the scrollView. The ads don’t exist in OpenGL space and that limits what can be done, Enterprise or not.
Rob