Hello all,
I am trying to update an old Corona game using the latest release build (Version 2014.2511 (2014.11.18))
I am using the AdMob plugin which used to work perfectly but now it doesn’t work at all…
I have the following plugins in my build.settings file:
plugins =
{
[“facebook”] =
{
publisherId = “com.coronalabs”
},
[“CoronaProvider.gameNetwork.apple”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone=true, [“iphone-sim”]=true },
},
[“plugin.google.play.services”] =
{
publisherId = “com.coronalabs”
},
},
The error I am getting in iphone device and XCode simulator is the following:
*** Terminating app due to uncaught exception ‘Corona Runtime Error’, reason: 'module ‘plugin.google.play.services’ not found:resource (plugin.google.play.services.lu) does not exist in archive
no field package.preload[‘plugin.google.play.services’]