Hey everyone,
I’m having an issue with admob in my game.
What I’m trying to achieve is the following:
The game is divided into multiple scenes and I want to display different banner ads on those scenes.
The “Game mode selection” screen has a banner
After the game mode selection, you get to the “Difficulty selection” screen which should show another banner.
Now my problem is, that only the first banner gets displayed.
This problem only occurs on android.
My implementation looks like this:
main.lua - Contains ads.init gamemode.lua scene:show - ads.show( "banner1", { ... } ) scene:hide - ads.hide() difficulty.lua scene:show - ads.show( "banner2", { ... } ) scene:hide - ads.hide()
I don’t get any logcat output / callback upon the second banner.
Is there anything I’m missing?
Regards from Germany,
Marcel