Admob support iOS & android!

I’ve seen a couple of mentions by Carlos about 1.5 years ago to support admob. Nothing yet? The current ad groups that are offered are not that great. I’ve worked with admob for years and trust them. I’m really surprised of the amount request that have been ignored like mine by “paying clients”.
Maybe ill look for other dev options once my reg expires.

Steve [import]uid: 2165 topic_id: 23595 reply_id: 323595[/import]

Steve,

We are constantly evaluating new monetization options and trying to give our developers the best option (as well as balancing that with adding other features to Corona). We’ve been evaluating Admob, but many people find that it has relatively low fill rates without having great CPMs. The 2 options we have today (Inmobi and inneractive) are our goal at having good options for both those issues (both should see reasonable to good CPMs and fill rate should be especially high on inneractive).

So, to answer your question, Admob support is not imminent, but we are constantly evaluating options.

Do you have specific feedback on Inmobi/inneractive?

Thanks,

David [import]uid: 10668 topic_id: 23595 reply_id: 94854[/import]

Well no i don’t have any personal experience with the two that are offered. I have read that from other users experiences that they have not yielded a high ecpm or fill rate. Currently the only data available for Corona users on admob are using a web hack. This makes them subject to a low fill rate. On my live apps in the iOS world I see 90% to 98% fill rate and $1.50 to $2.50 or higher ecpm’s.

Plus they offer a nice 20% bonus if you transfer earnings back into promotions.

I’ll give interactive a shot and report back what happens should be pretty easy to see within the first week of running them if it’s worth while.

Just want to maximize the revenue and not limit my self to just two ad options. [import]uid: 2165 topic_id: 23595 reply_id: 94994[/import]

David, I have a request: Please implement an event that can be detected when an Inneractive ad is clicked, so games can be paused when a player clicks on an ad.

Right now, Inneractive is useless to me because there’s no way to pause the game when an ad is activated. A system suspend event would be very helpful. [import]uid: 1560 topic_id: 23595 reply_id: 95325[/import]

Play Google
Requests: 2,170 FR: 92.35% CTR: 2.196% eCMP: $0.28 Revenus: $0.55
Top Free in Brain & Puzzle place 177

Requests: 1,460 FR: 99.726% CTR:4.121% eCMP:$0.83 Revenus:$1.22

Who have been working with advertising, it’s normal rates, or not? [import]uid: 127791 topic_id: 23595 reply_id: 97302[/import]

@fonline09;
.55 - .83 seems very low.
To stay competitive you should be getting + 1.5 eCPM. But it really depends how you are showing the ads to the user. [import]uid: 2165 topic_id: 23595 reply_id: 99628[/import]