Since today when I build my app for the device and it tries to load an ad via
ads.load(“interstitial”)
the game stops and is force quited after few seconds.
No call to the adListener that I set in the ads.init() call.
Without that line in the code and yesterday it worked without problems.
Any idea, for why this might happen? Does somebody else has this problem?
Cheers,
Felix
rob
September 20, 2014, 8:46pm
2
What messages are in the device’s console log?
Rob
Hello Rob, thanks for the reply.
no logs for
logcat Corona:V *:s
If I do a logcat for everything its so much that I could not find the error/crash.
Any tip for what to filter to see only crashes/errors?
Felix
I found a similar post with other people have the same problem. The problem seems to be related to the gameCenter plugin, as removing it from the build.settings solves the problem.
I also posted my log there.
http://forums.coronalabs.com/topic/51288-urgent-error-related-to-googleadmob
Cheers,
Felix
Edit: Problem seems to be solved, now more crashes!
rob
September 20, 2014, 8:46pm
5
What messages are in the device’s console log?
Rob
Hello Rob, thanks for the reply.
no logs for
logcat Corona:V *:s
If I do a logcat for everything its so much that I could not find the error/crash.
Any tip for what to filter to see only crashes/errors?
Felix
I found a similar post with other people have the same problem. The problem seems to be related to the gameCenter plugin, as removing it from the build.settings solves the problem.
I also posted my log there.
http://forums.coronalabs.com/topic/51288-urgent-error-related-to-googleadmob
Cheers,
Felix
Edit: Problem seems to be solved, now more crashes!