I developed Yumby Toss on Corona, and my other game, Yumby Smash, on Unity.
I love Corona, but I’m frustrated at the lack of viable ad networks. How are we going to make money without any of the top ad networks available to us? Inneractive performs terribly, and InMobi isn’t any better.
On Yumby Smash, I’ve integrated HeyZap, Vungle, RevMob and Chartboost. Here’s what I’m seeing:
RevMob is getting between $1.20 - $1.40 eCPMs.
ChartBoost is delivering eCPMs in the $2.50 range.
Vungle is delivering eCPMs in the $18 range.
HeyZap is delivering eCPMs in the $2.75 - $3.50 range.
NOTE: My Android app has had over 600,000 downloads and should hit a million by the end of the month, if all goes well, so the data sampling is pretty large.
Let’s all vote for the folks at Corona to include HeyZap, Chartboost and Vungle. This will make a HUGE difference in monetizing our Corona apps.
https://developer.coronalabs.com/forum/2013/03/01/help-who-do-developers-feel-best-ads-network-use#comment-144864 [import]uid: 68823 topic_id: 33879 reply_id: 144905[/import]