So here is my issue, I am using inneractive ads, with no problem on android, when i run the same game on iOS i get a crash. After a lot of debugging i traced it down to ads.hide(). I am running the ads.int in main.lua and running the ads.show in the game its self. When i go back to the main menu from in game i call ads.hide() because i do not want ads shown on the main menu. When i call this it will either crash or if you push the home button and reopen the app it will crash 100% of the time. when i remove ads.hide() and let the ads display there is no problem at all. i am crashing with a Segmentation fault: 11 which would indicate the system is trying to access an address in memory that is no longer used.
Full crash: Job appears to have crashed: Segmentation fault: 11
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000
Crashed Thread: 0
Corona build 825, same problem on ipad 2/3 iphone ipod
I also tried this with the inneractive corona sample app with the same outcome so i reported it as a bug.
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