Ads not working

When I add the ad network plugin code…

[lua]plugins =
{
[“CoronaProvider.ads.admob”] =
{
– required
publisherId = “com.coronalabs”,
},
}, [/lua]

…to builds.settings (Build: 2013.1259), I get the following simulator error…

 Corona Simulator[1140:507] Runtime error

?:0: attempt to call field ‘request’ (a nil value)

stack traceback:

    [C]: in function ‘request’

    ?: in function ‘downloadManifest’

    ?: in function ‘downloadQueuedManifests’

Am I doing something wrong or is there an issue with ads in recent daily builds?

AdMob is a device only feature.  I don’t think it works in the simulator.

Rob

Okay, thanks. It might be worth having device-dependent calls fail more gracefully.

AdMob is a device only feature.  I don’t think it works in the simulator.

Rob

Okay, thanks. It might be worth having device-dependent calls fail more gracefully.