Advanced Event Sounds Features

Hi,
I am developing some games and actually trying to port over from Games Salad Prototypes.

It would be nice to have extended Event sounds features.

-Loop
-Volume control
-Volume dependent on position
-Volume dependent on velocity
-Pitch Control
-Ease In, Ease out etc.

Thanks
[import]uid: 8192 topic_id: 1774 reply_id: 301774[/import]

We are looking at options to extend the sound API in Game Edition.

-Tom [import]uid: 7559 topic_id: 1774 reply_id: 5316[/import]

Hi Tom,
Now that the new Audio API is implemented I have found that most of the features have been included. Any future plans for pitch control? [import]uid: 8192 topic_id: 1774 reply_id: 15119[/import]

OpenAL supports those controls and they are on our to-do list after we get everything working with the existing implementation.

Thanks,
Tom [import]uid: 7559 topic_id: 1774 reply_id: 15128[/import]