Is there a way to do rectangle->trapezoidal and rectangle-> parallelogram transformations? Things like the photoshop skew, distort, warp, and perspective transformations in LUA/Corona?
Is there a sample of OpenGL apis that perform similar things that I can use to train myself?
Thanks in advance guys!
[import]uid: 5494 topic_id: 559 reply_id: 300559[/import]
[display.drawTexturedPoly( imageSheet, { x0, y0, tx0, ty0 … xN, yN, txN, tyN } )]