I’m running into the issue that’s described in this thread: https://forums.coronalabs.com/topic/56041-color-problem-with-particle-emitter/
I created a particle emitter in Roaming Gamer’s pex editor and I want my particles to be completely opaque without any color variance because I plan to use an already colored particle image (the effect I’m going for is a wooden crate breaking apart).
After reading that thread, I can’t figure out if they actually solved their issue. I tried messing with the default background color and different blend functions, but what seems to look fine in the pex editor still comes out transparent in my own app.
Frankly, the links that Roaming Gamer posted in that thread are a little above my head. If anyone can post the settings necessary for my desired effect I’d be grateful.
Here is my .rg file
{ "configName": "dummy", "minRadius": 0, "maxRadius": 159.69, "duration": 0.2, "tangentialAcceleration": 0, "emitterType": 0, "radialAcceleration": 0, "startColorVarianceAlpha": 0, "speed": 118, "angle": 270.02, "finishColorRed": 1, "startColorVarianceBlue": 0, "startParticleSize": 80, "angleVariance": 129.68, "rotationEnd": 131.94, "startColorBlue": 1, "yCoordFlipped": 1, "textureFileName": "cratebreak\_particle.png", "\_locked": false, "startColorVarianceGreen": 0, "finishColorVarianceRed": 0, "\_brushNum": 21, "gravityy": 531.94, "rotationEndVariance": 0, "speedVariance": 0, "finishParticleSizeVariance": 0, "finishColorVarianceAlpha": 0, "minRadiusVariance": 0, "maxParticles": 1, "rotationStartVariance": 29.97, "maxRadiusVariance": 205.76, "startParticleSizeVariance": 0, "startColorVarianceRed": 0, "rotatePerSecond": -2.09, "tangentialAccelVariance": 0, "finishColorVarianceGreen": 0, "finishColorVarianceBlue": 0, "particleLifespan": 0.05, "radialAccelVariance": 0, "finishColorGreen": 1, "particleLifespanVariance": 4.36, "blendFuncSource": 770, "sourcePositionVariancey": 0, "startColorAlpha": 1, "blendFuncDestination": 770, "rotationStart": 0, "finishColorBlue": 1, "finishParticleSize": 70, "rotatePerSecondVariance": 0, "gravityx": 0, "startColorRed": 1, "sourcePositionVariancex": 0, "startColorGreen": 1, "finishColorAlpha": 1 }
This is the sample image that I’m using

