I know, quite the title.
But I managed to fit my question in it 
What I want is for an image (body, if you like, though there are no physics involved) to move from one place to another, then reappear in its initial position and do the same movement again. For now I have a code which involves transition.to( ) and works. Problem is, I have several instances of the object, all starting from different positions and going to different points, but I want them all to have the exact same speed, which is really difficult to do with the time parameter.
So, to that end, can I replace transition.to() with setLinearVelocity or any other physics function, or is there another way of doing it, with or without transition.to() ?
Thank you for your help. [import]uid: 106739 topic_id: 18629 reply_id: 318629[/import]
I get it now